XD I have no idea why ithappen for you, I'll make research and if I find solution I'll let you know :P
Printable View
i think its maybe because of my computer, i had the some problem when i used to play diablo3 with the turbohud i also had a black screen in middle of screen :P, but if u can find a way to fix that would be nice ^^
but anyways nice hud so bad it dont work for me xD
it looks so sexy :)
http://i.imgur.com/MQAWdUN.png
@Eli
It's possible to make it vertical positions ?
These bars are really nice, is there a way to create bars for a party-member as well? (eg for the EK if playing ED) Would be very helpfull if it gets crowded :)
works fine, thanks
To anyone using windbot on otservers ot whatever, this looks more like tibia 12 client.
Code:init start
-- _________ _____ _ __
-- / ____/ (_) / ___/__________(_)___ / /______
-- / __/ / / / \__ \/ ___/ ___/ / __ \/ __/ ___/
-- / /___/ / / ___/ / /__/ / / / /_/ / /_(__ )
-- /_____/_/_/ /____/\___/_/ /_/ .___/\__/____/
-- /_/
-- Name: Health & Mana Bar
-- Last Updated: 09/05/2015
-- Version: 1.0
-- you may change colors, I fuck gradients colors and I do not understand them at all.
local BORDER = true
local SIZE = 300
local HUD_Colors = {
MANA = {0.0, color(3, 71, 183, 20), 0.23, color(3, 71, 183, 20), 0.76, color(3, 71, 183, 20)},
HEALTH = {0.0, color(0, 210, 0, 20), 0.23, color(0, 220, 0, 20), 0.76, color(0, 220, 0, 20)},
}
init end
if BORDER then
setbordercolor(color(0,0,0))
end
locationx = $worldwinrelative.left + ($worldwinrelative.width / 2) - (SIZE/2) - 18
locationy = $worldwinrelative.top + ($worldwinrelative.height / 2) - (SIZE/2)
locationx2 = locationx + SIZE - ((SIZE + (SIZE * 0.85)) / 2)
locationy2 = locationy + SIZE - ((SIZE + (SIZE * 0.85)) / 2)
hp1 = 90 / (100 / $hppc)* - 1
mp1 = 90 / (100 / $mppc)
setantialiasing(true)
drawpie(locationx, locationy, SIZE, SIZE, 45, -90)
drawpie(locationx, locationy, SIZE, SIZE, 135, 90)
setfillstyle('gradient', 'linear', 1, 0, 0, 0, 150)
addgradcolors(unpack(HUD_Colors.MANA))
drawpie(locationx, locationy, SIZE, SIZE, -45, mp1)
setfillstyle('gradient', 'linear', 1, 0, 0, 0, 150)
-- hp bar
addgradcolors(unpack(HUD_Colors.HEALTH))
drawpie(locationx, locationy, SIZE, SIZE, 225, hp1)
-- clear
setbordercolor(-1)
setfillstyle('color', -1)
drawcircle(locationx2, locationy2, SIZE * 0.85, SIZE * 0.85)