auto(1000)
for _,Fung in ipairs(FID) do
for i = -7,7 do
for j = -5,5 do
fungustile = gettile($posx+i,$posy+j,$posz)
for ftilecount = 1,fungustile.itemcount do
if fungustile.item[ftilecount].id == Fung and tilereachable($posx+i,$posy+j,$posz) and maround(7) == 0 then
FungX,FungY = $posx+i,$posy+j
pausewalking(5000)
reachlocation(FungX,FungY,$posz,1)
useitemon('slime gobbler', 0, ground(FungX,FungY,$posz))
pausewalking(0)
wait(5000)
end
end
end
end
end
auto(1000)
for _,Fung in ipairs(FID) do
for i = -7,7 do
for j = -5,5 do
fungustile = gettile($posx+i,$posy+j,$posz)
for ftilecount = 1,fungustile.itemcount do
if fungustile.item[ftilecount].id == Fung and tilereachable($posx+i,$posy+j,$posz) and maround(7) == 0 then
FungX,FungY = $posx+i,$posy+j
pausewalking(5000)
reachlocation(FungX,FungY,$posz,1)
useitemon('slime gobbler', 0, ground(FungX,FungY,$posz))
pausewalking(0)
wait(5000)
end
end
end
end
end
And just why is it persistent that it will use when fungus appears?