Action to unstuck your character if snapback bug
I made this simple action some months ago when we were suffering with the so called snapbacks, cip said they fixed it but it still happens in rare ocasions.
Time stuck: change it for your needs, keep in mind how ur hunting and how long your char takes to loot.
Wptsection: rename it to your spawn's section name so it wont run while you are depositting, refilling and so on.
Flashclient: keep it or erase it if you dont want your client to flash if it happens.
I know, its kinda raw but it works ;)
Place it either on persistent or cavebot action.
Code:
auto(2000)
local timeStuck = 30 --seconds
if $wptsection == 'Spawn' then
if $standtime >= timeStuck*1000 and $attacked.id == 0 and $lootsaround == 0 then
move('w')
move('w')
wait(300,500)
move('e')
move('e')
wait(150,250)
move('s')
move('s')
flashclient()
end
end